Machi Koro Legacy announced – News

Was this Gen Con’s most controversial announcement? Machi Koro, the fast-paced dice rolling city building game will be the latest addition to the Legacy System. This brought a slew of comments from the broader community many of whom believed this to be a joke. Some commented on the game’s lack of story elements and being too light for such a system.

The official statement from the publishers was as follows:

When we first came to Rob Daviau (Pandemic Legacy, Risk Legacy, everything) with the idea of making Machi Koro Legacy he said no. So we asked again, and he said no. Not because he didn’t want to make the game, but because he didn’t have the hook on how to make the game right. Then one day, I got an e-mail out of the blue. Rob had an idea. And what an idea it is.

Working with the infectious JR Honeycutt (Fireball Island, Downforce: Danger Circuit), the two have come up with something really very special, and Masao Suganuma (Machi Koro, Diamonsters) overseeing everything and helping to craft the gameplay.

This is our first Legacy Game, but obviously not Robs, and they are honestly a little hard to talk about without spoiling everything. Here is what we can say:

You are still rolling dice. You are still collecting income, you are still racing to build landmarks.. but then you unlock the [Censored] and you start earning a little extra income by [Censored], and then you start to explore the [censored] and you have to make a choice between [censored] and [censored]. Even if you aren’t in contention to win a given game you still have [censored] to set up exciting [censored] for the next one. And then the [Entire paragraph deleted].

The story is a tale of [redacted] based on the Japanese [redacted] that was created with input from Nobuake Takerube, and the game will feature all new artwork from Nobura Hotta, the original artist of Machi Koro!

This is a game we could not be prouder of. We’ve got a lot of cool stuff to tell you, but here are some high-level bullet points we can talk about now: Designed by Rob Daviau, the inventor of Legacy style games. Designer of Risk Legacy and Co-Designer of Pandemic Legacy along with the unique style of Masao Suganuma, the father of Machi Koro!

Compete in a 10 game series that tells a complete story set in the world of Machi Koro where the choices of players will create a unique game-play experience! No two Machi Koro Legacy campaigns will ever be alike!

New Buildings, New Mechanics, New Gampelay! Fans of the best-selling Machi Koro are going to find a lot of unique elements they have never seen before [REDACTED]
After the campaign is over, you can continue to play your copy of Machi Koro Legacy forever! You and your friends will have a unique Machi Koro experience unlike any other copy of Machi Koro Legacy!

machi koro the legacy game by pandasaurus games

On a personal note, I am not surprised that any publishing company would want to get on board with the Legacy System as it has regularly led to big successes. Incorporating story into games has been a constant theme in game design and it is paying off. I myself thought it odd and even just a bit gimmicky, but on reflection think I should refrain from judging a game by its cover. What are your thoughts? Why don’t you jump on over to our Facebook page and let us know your thoughts.

Author: Gameapalooza Staffers

One of our awesome staff members wrote this piece for your eyes and mind. We love games and want to bring you the latest in tabletop game news and reviews.

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1 Comment

  1. why the fuck does everything have to be a legacy game now. jesus.

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