Guillotine card game – Game Review
Here we are with a review of card game “Guillotine” by Wizards of the Coast and designed by Paul Peterson. The game released back in 1998, but is still a great addition to anyones game collection.
The idea of “Guillotine” is simple, you’re executioner during the French Revolution and it’s your job to collect as many heads of the nobility as you can, yes thus the name “Guillotine”. It all sounds grim, but the artwork gives it a comical tone and it’s a lot of fun. Play time is fairly swift at around 20 minutes and the game works well for two players, but even better for three to five. It’s also a really simple game to learn and play, fantastic for beginners.
Prepare for the chop!! Guillotine Card game sees heads roll!
Setup & Gameplay
The game is made of of three rounds (the 3 days your executioner is working). Each day 12 nobles (cards) are lined up to be executed. Players use action cards to change the order of victims to their advantage, trying to lop off the heads of the nobles worth more points (as seen on each card). Each player collects the noble at the front of the line (next to the guillotine). Once the three days are up, players add up their heads and the highest scorer wins. Strategy comes in the form of playing action cards from your hand that see you with the best nobles at the front of the queue.
Game Physical Quality
The cards are fantastic quality, the artwork is lovely, bright and clever. The only downside to this game is the flimsy box and the flimsy guillotine prop, both made of thin cardboard. The box is one of the top filling tab boxes, ugh. This game would have been so much nicer in a proper heavy gauge card box, with a slide on lid, or fold over magnetic catch box (like “Love Letter”, or “Ghooost” ). They should release a new fancy edition with a better guillotine prop and a slip top or magnetic latched box, that would be nice.
“Guillotine” is a great little game in a really crappy box. Beginners and veteran tabletop gamers alike will enjoy the game mechanic and overall ease of play. The cards are beautifully drawn, adding levity to a rather grim premise. Play time is around 20 to 30 minutes, so this is great for short bursts games.
Vive la revolution!
Ages: 12+ (we’d say 8+ ourselves)
Setup Time: minimal
[author] [authorimage timthumb=’off’]/content/images/2016/02/gameapalooza-micro-review-icon-sm.gif[/authorimage] [authorinfo]Micro Review – Guillotine is simple to learn and set up. Short play time makes for great filler. Nice gateway game for non tabletop gamers. The only real let down is that flimsy box and the ‘guillotine’ prop itself, ugh. Try before you buy. [/authorinfo] [/author]