One Zero One card game review

Back with another title in the Grail Games Mike series of small box games, this time it’s number 1 “One Zero One”.

Okay computer nerds, prepare to take a step back to the old days of messing around on the C64 when we’d all be typing in various code to get a colored line to appear (oh come on, we all did it! Well if you’re of a certain vintage).

“One Zero One” is a card game based on computer code, specifically binary with cards numbered ‘1’ or ‘0’. Each card doesn’t only have a digit on it, some of the cards have base commands on them and these commands will affect other cards in play (usually adjacent).

Grail Games card game One Zero One - Gameapalooza tabletop game reviews and newsOne Zero One by Grail Games – One to try.

Setup & Gameplay
Gameplay starts by setting the cards out in a specific way, with players vying to control certain lines of code. Lines of code are scored in lines of 10, 20, 30, 40 and 50. You have 3 cards in hand and each turn you choose a card and play it to the line of code that is presently in play (higher value / new lines open as code is filled in). Cards with a special ability can be played and will affect cards that command line is facing. You might play a delete card and a card will be removed, you play a ‘If 0 Then 1’ then a ‘0’ card will be flipped to become a ‘1’. It’s light strategy, nothing too taxing.

Game Build Quality
As with all games in the Grail Games Mike series, the quality is great, a proper solid slip top box and nice card stock means “One Zero One” is a good quality game.

Gameapalooza House Rules
Works just the way it is!

Players 2
Ages: 8+
Setup Time: A minute or so
Play Time: 10-15 minutes

Overall
“One Zero One” is a fairly fast game to play, it was both hit and miss at our reviewing sessions. It had its moments of fun for half the group who played it, but it certainly wasn’t a “hey one more game!” title. As those Grail Games small box games go we’ve had more fun with some of the others in the Mike series. That’s not to say “One, Zero, One” is a bad game by any means, it just didn’t grab us like some other small box card games have.

If you’re into computing this probably won’t scratch the programing itch in you, though it does have some clever programming aspects to it. We liked “One, Zero, One”, but we didn’t love it. Try it if you get the chance however because it’s an Australian published game.

[author] [authorimage timthumb=’off’]/content/images/2016/02/gameapalooza-micro-review-icon-sm.gif[/authorimage] [authorinfo]Micro Review – One Zero One is a nice little card game, but it only managed to woo half the people who played it. Great quality as always grom Grail Games, but one to try before you buy.
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